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The Armory

Built by the people who used to shoot at you.

Games, tools and assorted software written by TR members — or that they had a hand in. Direct downloads where we host it, links where we don’t. Take what you want.

GamePlaytesting2026 Windows 64-bit

Cutthroat Kingdom

Long Live the King. He’s a Parrot Now.

by Patrick Shearon ·  TR Hawthorne

An HD-2D pirate action RPG: cartoon heroes in a lit 3D world. King Redbeard took the Scattered Isles with six pirate captains, promised them a fortune and stopped paying — so somebody poisoned his cup at the royal feast. His witch’s charm cheated death by changing his shape. It picked “parrot.” You’re the adventurer who agreed to pass him off as a pet, for a price. Sail the isles, dig up the evidence and find out which captain wants the crown badly enough to kill for it. Whether you fix the king, sell him out or take the throne yourself is your business. Built in Godot 4.7.

  • Pick your cutthroat: Brand the Swordsman, Shade the Rogue, Queen the Mage or Ivy the Archer. The three you don’t pick are out there working for the captains — free them and they join your crew.
  • Every job has a ruthless option. Fight the camps or bribe them, expose a fraud or blackmail him. Your infamy changes prices, how people treat you and who comes hunting you at sea.
  • Six isles: a strongroom heist on Barnacle Key, Greenmaw’s jungle rivers, the Sunken Reach under a whirlpool, ship battles on Gallows Water, Rimeback’s melting ice fortress and Cinderholm under siege.
  • Sail it yourself — take the helm, cross the open sea, fire broadsides and refit your ship along the way.
  • Real-time lighting, rain, snow, fog, raymarched fire and glowing reefs. Five possible endings.
Action RPGPiratesChoices matterHD-2DGodot 4.7

Cutthroat Kingdom is in closed playtesting. Keys are handed out on the Discord — come ask for one, and come tell us what broke. Testers get every new build as an automatic patch through the itch.io app.

Screenshots — click to enlarge

Cutthroat Kingdom screenshot: The home harbor at nightCutthroat Kingdom screenshot: Brand, Shade, Queen and Ivy on deckCutthroat Kingdom screenshot: Greenmaw — the falls in the rainCutthroat Kingdom screenshot: The Sunken Reach — the glowing reefCutthroat Kingdom screenshot: Rimeback — a fight on the iceCutthroat Kingdom screenshot: Cinderholm — the lava fieldsCutthroat Kingdom screenshot: The forge dungeonCutthroat Kingdom screenshot: Making port in daylight
Game2026 Windows 64-bit

Wellstorm

An Endless Descent

by Patrick Shearon ·  TR Hawthorne

A modern, endless take on the classic 80s tube shooter. Retro wireframe vector aesthetic with HDR glow and a full CRT post-process, procedurally generated wells, and difficulty that ramps forever — you descend until you are overwhelmed. Built in Godot 4.5.

  • Every wave is a procedurally generated well — tubes, stars, blooms, canyons and rifts. Never the same run twice.
  • Flippers, Tankers, Spikers and Pulsars, each with their own way of ruining your night.
  • Every 5th wave is a bonus round: Ring Run, Zap Frenzy, Spike Garden, Orb Harvest, or the Leviathan.
  • The Mirror — a ghost-claw haunts one well in ten. Don’t shoot it. Let it hit you.
  • Accuracy bonus every wave. Extra life every 20,000 points. High score persists.
  • Every sound and the entire synthwave theme are generated procedurally at boot. No audio files.
Tube shooterEndlessGodot 4.5ProceduralVector / CRT

No installer — unzip and run Wellstorm.exe. Windows may show a SmartScreen warning for unsigned indie builds: More info → Run anyway.

Screenshots — click to enlarge

Wellstorm screenshot: Title screenWellstorm screenshot: Wave 1 — the plain tubeWellstorm screenshot: Wave 12 — a bloom well, with a flipper, a tanker and a spiker in playWellstorm screenshot: The Leviathan — the fifth bonus round, on wave 25Wellstorm screenshot: Well cleared — the dive to the next oneWellstorm screenshot: Something dark opens its eye out in deep space

Written something?

If you’re on the roll and you’ve shipped a game, a tool, a mod, an add-on or anything else worth a download, it belongs here. Send the build or the link to hawthorne@theregulators.org and it goes on the shelf.

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